SSX Blur

SSX Blur arrived today and I have a very mixed review of it. The first thing you’ll notice is the style. I really like the modern comic/cell shading/bold colorful filled look, I’m sure there is a word for this type of style but I absulutly love it. This style really boads well with the wii because we all know it’s not as powerful as the 360 or the PS3 but it doesn’t matter because it wouldn’t look any better. Looking is differnt then playing though.

Playing the game is very difficult. The older games are all button smashers compared to this game. It’s very precise and deliberate. Steering with the nunchuck takes a few minutes to get used to and the tricks are nerve racking until you get the feel. I played it for 30 mintues and I’m still not comfortable with it. [Video]

However, I’m positive this game will give me a lot of joy in the future. I just wish it didn’t have such a learning curve because I don’t see it being fun for guests playing multiplayer.

About the Author, Dan Cameron:

I'm the owner and solution engineer at Sprout Venture, a web solutions company that specializes in web development including WordPress.

I started my first blog in 2003 and transitioned to WordPress in 2004. Since moving to WordPress I've written a few plugins and themes for public consumption. Lately I'm busy engineering/building/coding and have only been able to share a few code snippets.

If you're in need of some web development, web design or custom WordPress plugins and/or themes contact me, I'll be happy to discuss it with you.

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