DRM For Future PS3 Disks

Last week, there were many rumors floating…regarding a certain patent belonging to Sony, which, if adopted, would have linked…individual copies of software with the hardware.

This caused a lot of gamers to loose it because of the future PS3 but a spokesperson for Sony recently said,

“this is false speculation…on any PlayStation 3″

BUT, does this still mean there will be similar DRM protection for future blue-ray discs and hardware. I couldn’t imagine not being able to rent a DVD or even borrowing a DVD from a friend. Do they really think think kind of scheme will help? It will only cause more piracy and circumvention; creating law breakers out of all of us.

About the Author, Dan Cameron:

I'm the owner and solution engineer at Sprout Venture, a web solutions company that specializes in web development including WordPress.

I started my first blog in 2003 and transitioned to WordPress in 2004. Since moving to WordPress I've written a few plugins and themes for public consumption. Lately I'm busy engineering/building/coding and have only been able to share a few code snippets.

If you're in need of some web development, web design or custom WordPress plugins and/or themes contact me, I'll be happy to discuss it with you.

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  • And that is the only reason they haven't done it yet. Even renting you could do, and it wouldn't even be that much more difficult, assuming you require that everyone has a live internet connection hooked up in order to authorize and play the games for a given amount of time, etc.

    The other thing that games don't have that movies and cds do is the "analog hole", which means that since they are passive (non-interactive) media, a lower quality copy can always still be made. This is another issue that video games don't have to deal with.
  • Mat
    Sure thing you can create a system that is unbreakable, but it will also be one that noone will want to use if it restricts renting of games/movies/whatever.
  • Actually, I think it's very likely that we would see an implementation of very effective (even uncrackable in practical terms) piracy protection in video game systems much sooner than in other formats (like video DVDs, etc).

    Part of the difficulty in implementing a very strong protection system in the more common media types (CDs, DVDs) is because they are so common, you can't introduce a completely new system that would require everyone to buy new hardware and media (discs) in order to use it. The advantage of the gaming systems is that this is commonplace: if you want the latest games, you will have to buy new systems every few years, which will be designed to run completely new media. This is the perfect ground for implementing a system that would actually work.

    I know we've talked about this before, and you may not agree, but if you control the hardware AND the software, you can build a DRM system that is pretty much unbreakable.
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